ATHENAPrivacy PolicyTerms of Use

Athena Privacy Policy

Effective date: 5 October 2026

Athena is a second-screen helper for Overwatch 2. It reads the game events that Overwolf provides, shows advice about your match, and, only if you turn it on, shares a summary of your finished matches with a database that other Athena users also contribute to. This page says exactly what Athena stores, where, for how long, and how to see it and delete it.

Athena is a fan project. It is not affiliated with or endorsed by Blizzard Entertainment. Overwatch is a trademark of Blizzard Entertainment, Inc.

Who is responsible

The controller of the shared database is Athena Team, run by David Stenman, Stockholm, Sweden. Contact: dev.athenateam@gmail.com.

The short version

What stays on your computer

Athena keeps these files in its data folder (on Windows, %APPDATA%\Athena). They are never sent anywhere by themselves. Athena does not delete them automatically; you can delete them yourself at any time.

What is sent to the shared database (only if you opt in)

When Share matches is on, each finished match is turned into a summary and uploaded to Athena's server. The summary contains:

The server also stores, per install:

Because the pseudonymous id of a player is stable, the same BattleTag in different matches leads to the same id. That is how the database can say "this player usually plays Ana". It is still personal data: whoever holds the server secret can compute the id of a given BattleTag. We say so plainly instead of calling it anonymous.

From the stored matches the server builds summaries per player id (hero play time, wins and losses) and statistics per rank band. A statistic is only shown to anyone if at least 10 different players are behind it.

Looking up the players in your lobby

If you have entered an invite code (so Athena has a token), Athena asks the server about the players in your current lobby, to show their hero history on the Live tab. For this it sends their BattleTags or display names. The server hashes them to look them up, and neither stores nor logs them. This happens whether or not Share matches is on.

Public profiles (OverFast)

For each player in your lobby, Athena asks the public OverFast service (overfast-api.tekrop.fr, run by a third party) for their public Overwatch profile (ranks and hero statistics). This sends that player's BattleTag to OverFast, whether or not you share matches. Private profiles return nothing. OverFast has its own policy; Athena does not control it. OverFast is an open-source project (github.com/TeKrop/overfast-api); it publishes no privacy policy that we could find (checked 5 October 2026).

Third parties

Why we may process this (lawful basis)

Your right to object

You can object at any time to us storing you as a player seen in someone else's match (Art. 21 GDPR). Email dev.athenateam@gmail.com with your full BattleTag. We stop and delete, and you do not need to give a reason. You can also ask us for the written balancing test behind our legitimate interest.

If you object or ask us to delete your data, we keep a keyed hash of your BattleTag (never the BattleTag itself) on a block list, so that later matches do not add you again. That hash is the only thing we keep. Tell us if you want to be taken off the list.

How long data is kept

Your rights

Under the GDPR you have the right to access, correct and delete your personal data, to restrict or object to its processing, to withdraw consent, and to receive your data in a portable format.

Children

Turning on match sharing requires you to be at least 13 years old, or the age of digital consent in your country if it is higher. If you are younger, do not turn on sharing.

Changes

When this policy changes in a way that matters, the effective date above changes and the new text is published at the same address. We also show a notice in the app at least 30 days before a material change takes effect.

Contact

dev.athenateam@gmail.com